| Information | Type |
| ---------------- | ------------------------------------- |
| Frequency | Rare |
| No. Encountered | 3-12 |
| Size | M (3'-6') |
| Move | 60 ft |
| AC | 5 |
| Hit Dice | 22 HP (4d5+4) |
| Attacks | 1 |
| Damage | By weapon |
| Special Attacks | See below |
| Special Defenses | See below |
| Magic Resistance | None |
| Intellegence | Standard |
| Alignment | Chaotic Evil |
| Treasure | Personal, a few coins and a small gem |
| XP | 175 per kill |
The cultist of Asmodeus has a +3 bonus saving throws against charm-like ([[Charm Person]]) and fear-like spells.
Usually, the cultist of Asmodeus wields a [[Scimitar]] (1-8 damage). It carries also a light crossbow for range attacks (1-6 damage).
It can cast the following spells at 4th level mastery once per day:
- [[Cause Fear]]
- [[Magic Missile]]
The cultists of Asmodeus can see through darkness, magical or not, up to 60ft.