| Information | Type | | ---------------- | ------------------------------------- | | Frequency | Rare | | No. Encountered | 3-12 | | Size | M (3'-6') | | Move | 60 ft | | AC | 5 | | Hit Dice | 22 HP (4d5+4) | | Attacks | 1 | | Damage | By weapon | | Special Attacks | See below | | Special Defenses | See below | | Magic Resistance | None | | Intellegence | Standard | | Alignment | Chaotic Evil | | Treasure | Personal, a few coins and a small gem | | XP | 175 per kill | The cultist of Asmodeus has a +3 bonus saving throws against charm-like ([[Charm Person]]) and fear-like spells. Usually, the cultist of Asmodeus wields a [[Scimitar]] (1-8 damage). It carries also a light crossbow for range attacks (1-6 damage). It can cast the following spells at 4th level mastery once per day: - [[Cause Fear]] - [[Magic Missile]] The cultists of Asmodeus can see through darkness, magical or not, up to 60ft.